AI Insights · Timothy · April 2022
Top 5 City Building Games on Android in Oceania: Q1 2022
Discover the performance trends of the top 5 city building games on Android in Oceania during Q1 2022, including weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 city building games on Android in Oceania showed varying performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user activity.
Merge County
Throughout the quarter, Merge County experienced a significant increase in weekly revenue, starting from approximately $8.5K at the end of December and peaking at around $15.5K in the last week of March. Weekly downloads also saw an upward trend, rising from 816 in late December to 2.1K by the end of March. The game’s weekly active users followed a similar pattern, growing from 2.9K to 6.1K over the same period.
SimCity BuildIt
SimCity BuildIt had a relatively stable performance in terms of revenue, with weekly figures fluctuating between approximately $9.6K and $13K. The game’s weekly downloads showed a decline, starting at 1.5K in late December and dropping to 979 by the end of March. Weekly active users also decreased from 14.6K to 12.3K throughout the quarter.
Trailer Park Boys: Greasy Money
Trailer Park Boys: Greasy Money saw fluctuations in its weekly revenue, starting at $5K in late December and ending at around $4.6K in March. Weekly downloads significantly declined over the quarter, starting at 256 and dropping to just 9 by the end of March. The number of weekly active users decreased from 1.6K to 1.2K during the same period.
Trading Legend
Trading Legend experienced variable weekly revenue, peaking at about $6.8K in late December and fluctuating to around $5.8K by the end of March. The game’s weekly downloads showed notable growth, starting at 166 and rising sharply to 1.5K by the end of March. Weekly active users also increased, growing from 1.9K to 3.1K throughout the quarter.
The Simpsons™: Tapped Out
The Simpsons™: Tapped Out maintained steady weekly revenue, ranging from approximately $2.3K to $4.7K. Weekly downloads saw a slight decline, starting at 787 in late December and decreasing to 470 by the end of March. Weekly active users remained relatively stable, fluctuating between 2.4K and 3K over the quarter.
These trends highlight the varying levels of engagement and monetization among the top city building games in Oceania. For more detailed insights and data, visit Sensor Tower.